• Minimum

    Minimum is a Free-To-Play Unreal 3 game that was developed for PC and steam. This is the trailer of gameplay of the game.
    - Audio Directed
    - Sound Design
    - Unreal 3 Audio Integration
    - Music Composing & Mixing
    - Mixing & Mastering

     

     

     


  • Timegate Studios Logo

    Timegate Studios Company Logo

    - Sound Design
    - 5.1 Mixing


  • EA/Lucas Arts “Star Wars Old Republic”

    Lucas Arts
    - Field Recording
    - Sound Design
    - Mixing


  • Universal “R.I.P.D” Trailer

    R.I.P.D. Is a movie trail for Universal that is coming out this summer 2013.

    I helped on
    - Sound Design
    - Conforming


  • HADES Gameplay

    In-game sound design, dialog, mixing and Unreal 3 implementation for Timegate


  • Tony Hawk Pro Skater HD

    Activision
    - Sound Design
    - 5.1 surround mixing for network TV


                            SOUND DESIGN   -   MUSIC   -    SUPERVISING             Contact me!


 

“Greg's level of caring for quality and innovation always stuns me. He'll go through extremes to obtain the level of detail and emotion he's after. He started working for me back in the early 90's, and showed his passion for video-game audio very quickly. He designed sound for many of the well known franchises like Baldur's Gate, StarTrek & Fallout. Greg's also a very good composer of any type of dance music, and especially hip-hop. Him taking on the Def Jam franchise at EA Chicago was the perfect fit, and the results showed. Fun to work with and always up for making things sound better, I recommend him to anybody who's looking for a straight forward, no BS type of guy, who gets any job done, and done well.”Charles Deenen Sr.Creative Director - Audio, Electronic Arts

“Greg is a great creative audio mind. He is knowledgeable in all areas of audio being making sounds from scratch to creating music to recording Foley/dialog etc... You have audio needs/questions Greg is your man. He took great care of his audio team and co-workers always making sure everyone are getting everything/anything they need. I have much respect for Greg and the work he has done. Greg is the person you want to be your  team.”Kerry Hermann, Software Engineer, United Front Games

"Greg's attention to detail and drive for high quality audio in our games, mixed with his vast experience makes him a very valuable asset. He provides great input and feedback in all aspects of audio production. Bottom line is, we wouldn't have had such great reviews for audio if not for Greg. I would highly recommend Greg Allen and hope to have the chance to work with him again."Jay Wells,  Software Engineer, Electronic Arts

"Greg is by far one of the most passionate game makers I have ever worked with. His drive to create and develop the highest quality audio in a video game is unmatched. He delivers on his promise. He passionate about the games he makes, the audio he designs, and the people he works with. Greg has been a pleasure to work with."Marc Brinkly, CG Supervisor/Sr Art Director, MGS at Microsoft

"Greg is an incredibly passionate Audio Director, who is completely committed not only to his craft but even more so to his team. Greg and I worked together on Def Jam: ICON, which seamlessly integrated the (hip-hop) music, dialogue, and sound effects directly into the gameplay, and still retained the authenticity that the hip-hop world requires. His direction on the Marvel project was equally as innovative, while still staying acutely focused on the project’s goals. Greg was a great, experienced addition and a pleasure to work with!"Alan Martin, Project Manager/Producer, Razorfish